Hybrid Engine (Biased+Unbiased)
At the beginning there were only the approximate renderers where the global illumination is solved by means of inversion and interpolation. With machines becoming more powerful, unbiased renderers finally emerged in the commercial world. Unbiased rendering takes typically longer to finish since it really has to compute all amounts of lighting transfer with the benefit of more accurate results. Unbiased rendering has typically only a few parameters to tune making setup easier, but biased renderers have still the upper hand when it comes to animations.
Thea Render is the first commercial solution that contains both state-of-the-art biased and unbiased engines.
This is latest interactive rendering included.
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